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I hope you're going to continue the series =] I think i will pay "Happy" to play this for me XD. And i dont want to play it in Normal mode. I enjoy the game but this has me frustrated as hell. I dont really feel that the catapelts are really capable of holding back the main forces. Or when i smashed the 1st base outside of the gates push hard for the catapelts as hard as i can? Should i defend main base and get a task team to breaktthrough the left side? I sent only 10īowmen and i did repair the 2 catapelts but that wasnt enough. And all that progress took me 1 hour and 15 min.Īnd ofc i lost the left side because i cant seem to find a way to support them. Good defense ( like 15 towers and had 100 food or smth) and the next wave they just pounded me. I destroyed the 1st base just out of the gates and made a very So i have reached Chapter 5 the End of an Uprising. Man oh man! I am grinding through this campaign and i gota tell you. Please contact me via PM if I forgot to give you credit for your resource! Imperator (Prologue, Chapter Four, Nine, Eleven, Twelve) Salana and Larine may both now call on the Elven Forces (Salana may even call upon a certain hero if she is still alive)īastian Kieslinger - Tears of the Mire (used in Interlude Four)Ĭampaign Chief Development Tester and Grammar Genius: Removed the lines coming from the three liches in the intro cinematic Added more enemy Black Dragons and Black Drakes to make sniping the enemy bases with Destructors less efficient Fixed the issue with Zarin's portrait not appearing when speaking Slightly edited and fixed some dialogues Changed a few epilogue lines for the Undead if Larine becomes queen Gardon and Praxeus now both have a new permanent item Changed Gardon's title from Butcher to Warmonger Horgar and Zarin have both received Spell Resistance Replaced Horgar's Barrier ability with Lightning Rune, summoning a rune that attacks enemies The amount of trainable Black Dragons is no longer limited to 2, go train more, go nuts Lord of the Shadows no longer splits Brian, instead it allows him to summon up to four permanent Shadow Creatures from corpses Plating no longer increases armor and reflects damage, instead it now reduces all inflicted damage Praxeus gained the Memory of the Past ability Replaced Krogar's Stampede with The Horde, summoning a group of permanent Moghtar warriors
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This makes the AI more intelligent.Īll abilities, units and buildings use QWER hotkeys.Įvery available race has its own unique race mechanic to improve gameplay - and, in some cases, to add new ways influencing the story. In this campaign series, every single AI is written in Jass instead of being created with the AI editor. In easy version, for example, the AI won't rebuilt lost buildings. It will impact on the AI difficulty and scripting as well as other minor changes. You can play the campaign in either easy, normal or hard difficulty, just like in the original WC3 campaigns. By doing or, well, not doing certain side quests, you can also affect the campaign. Take control of one of the three factions, the proud Humans of the Empire, the plundering and strong Orc Clans or the mysterious Undead Nexus and their endless army of the dead, and face the demonic invasion as well as other struggles that await you.Ĭommand units, you already know, as well as completely new units with new upgrades and abilities.Īt some points of the campaigns, you'll have the opportunity to decide things, that affect the storyline, characters and sometimes even the chapters you play or how you have to play them. Three different storylines/campaign series